IN-GAME ADVERTISING & PARTNERSHIPS

Your brand.
In the world of play.

Explore court branding, banners and cup sponsorships in PickleChill Super Rally. We connect the placement, creative treatment and reporting to your campaign brief.

EXPLORE THE PLACEMENTS

Four court surfaces.
One competition partnership.

Select a numbered placement. The diagram uses an actual game preview, with the fifth opportunity shown separately below.

Actual Super Rally Santorini court preview with four numbered brand surfaces
Original game court preview with placement annotations. Creative, release availability and final visibility are confirmed for each partnership.

PLACEMENT 01

Arena screen branding

Place a brand identity in the electronic screen’s logo area. Score information and gameplay readability remain clear. Placement-specific measurement is scoped separately.

Made to fit the game.

Branding must keep the ball, players, score and controls readable. The screen logo zone and central court mark are distinct from the two side banners.

Plan Your Placement

Open Placement Guide ↗

BEYOND A COURT SURFACE

Partner with a cup journey.

Promotional display of the five Super Rally cup designs
Promotional trophy artwork · Five cup designs.

05 / CUP SPONSORSHIP

Give a competition a brand partner.

Scope presenting-partner recognition, a cup name treatment and relevant competition touchpoints. Super Rally has five cups, including the World Rally Super Cup.

Promotional trophy artwork illustrates the opportunity. This is not a completed sponsor integration or a cup-interface mockup. Court names and cup names are separate.

Discuss Cup Sponsorship

WAYS TO PARTNER

Start with the right role for your brand.

BANNERS & COURT BRANDING

Brand presence

Agree the court, position, creative and display period. Reporting is based on the integrations available for that release.

CUP SPONSORSHIP

Competition partnership

Shape presenting-partner recognition around a cup journey and its agreed game touchpoints.

SCOPED DEVELOPMENT

Custom activation

Assess a branded challenge, relevant product integration or after-match action against your objective.

GAMEPLAY ANALYTICS

Understand how people play.

Our analytics system has been developed to support game improvement and brand-partnership reporting. Deployment and data checks are part of the testing phase.

DEVELOPMENT COMPLETE · TESTING PHASE

01 / AUDIENCE

Participation

Anonymous browsers, active players, sessions, match starts and completed matches.

02 / ENGAGEMENT

Depth & return

Effective play time per active player, replay rate and D1 / D7 return activity.

03 / INSIGHT

Content & sources

Court, character, skill and cup activity, with campaign-source and device breakdowns.

04 / ADVERTISING

Placement reporting

Estimated impressions and visible time for integrated side banners, with date filters and CSV exports.

How the measurements are defined

Players are deduplicated by anonymous browser identity, not verified people across devices. Average play time is effective match time per active player over the selected period; it excludes paused and background time.

Side-banner impressions use an in-game visibility estimate: at least 50% of the area in view for one continuous second during active foreground play. They are not third-party-certified impressions or proof of attention. Current reporting covers the left and right banners; screen, kitchen-logo and cup-sponsorship measurement require additional integration.

D1 / D7 return rates need completed observation periods. Date-filtered reports and CSV exports support agreed reporting; actual results depend on deployed collection and available data.

FROM BRIEF TO PARTNERSHIP

Define the creative. Agree the delivery.

A clear proposal

We confirm creative production, positions, period, reporting and any custom development. Audience or delivery commitments are stated only when backed by agreed data.

A report you can interpret

Current analytics cover anonymous participation, effective play and configured side-banner visibility estimates. Other placements and conversion flows need their own measurement setup.

Share Your Advertising Brief